Résumé: William Benavides


Creative Design professional with 12+ years of experience developing interactive websites and digital advertising campaigns. I’m passionate about creativity and approach each project with a flexible mindset acknowledging the importance of deadlines and the expected results. Fluent in both English and Spanish (¡por supuesto!) I’m experienced in working with 1+ million budget for pan-regional/LATAM campaigns and media companies such as MTV, E!, and NBC Universal.


August 2009 –
January 2015

Interactive Media Director & UX Designer/Developer

Grupouno, Coral Gables, FL
A broad and hybrid skill-set allowed me to take part from project conceptualization to complete creative execution. I directed and supervised a team of art directors, designers and developers. I communicated regularly with Account Coordinators and Executives to make sure that the final work corresponded to what the client requested.

Rich Media Campaigns

  • Produced & animated pan-regional (LATAM) online ad campaigns for Wonka, Porsche, Kingston, Cummins, 2K Games.
  • Developed the programmatic triggers for user initiated banner expansions, video players, and click-throughs.
  • Periodically checked and optimized creatives for better user engagement and improve user click-throughs.
  • Produced animations for Pre-Roll Videos and YouTube Ads.
  • Designed and developed Games using Flash and JavaScript for Wonka’s yearly promotions targeted for 13-24 year olds.

Web Development, Design & E-Commerce

  • Designed and developed Responsive Front-End layouts for proprietary .NET applications, websites, micro-sites and landing pages using HTML, HTML5, CSS and various JavaScript libraries to ensure proper delivery to all screens and devices.
  • Developed websites using WordPress and Drupal and enhanced its features by integrating third-party plugins such as shopping carts, forms, polls, store locators and user-friendly backend access.
  • Integrated Facebook Applications (via tabs) to our clients’ official Facebook Pages natively through Salesforce’s BuddyMedia.
  • Implemented and managed various E-Commerce platforms, development and management with Volusion, Magento, Shopify, and Rakuten.

Video Direction, Production and Editing

  • Produced, directed and edited videos for consumer products (TV’s, Monitors and Tablets).
  • Produced the Android startup animations for AOC’s line of Tablets, mobile phones and sound bars.
  • Designed, animated and customized Interactive ECards.
  • Photographed and edited stop-motion videos.

3D & Concept Designs

Created conceptual designs for product prototypes and rendered 3D Designs for Event Booths.

New Business & Pitches

Worked together with the Accounts and Creative teams and helped put together research data, analytics, creative ideas and presented such campaign pitches for potential new business and clients.


January 2003 –
July 2014

Digital Art Director & Creative Designer

Freelancer, Miami, FL

Web Designer and Developer

Designed and developed websites for various clients, which were mostly small businesses and personal blogs. Using WordPress and various template frameworks faciliated the process of rapidly implementing a web presence.

Art Direction & Music Video Production

Worked together with local fellow artist “Cashamill Anime Boy” and helped him establish an overall look and feel for his cover artwork, websites and other media. I shot and directed his 2nd Music Video “Overkill” in 2013, which can be watched in the link below.

https://youtu.be/bvY2NJf3HV0


December 2007 –
February 2008

3D Texture Artist (Intern)

Synq Studios, Miami, FL
After completing my final assignment in my 3D Texturing class in college, my teacher gave me a chance to work at his studio as an intern so I could get experience in a professional environment of the Computer Graphics and Visual Effects industry.
My duties included:

  • Painting textures for characters, vehicles and buildings using Adobe Photoshop
  • UV Map unwrapping using headus UVLayout and Maya’s UV Map Editor
  • Create textures using Zbrush to be used as displacement maps
  • Mental Ray Rendering under Autodesk Maya